School of Information Technology and Computing

C. Brad Crisp, Director    
ACU Box 29353
Abilene, Texas 79699-9353
Mabee Business Building, Room 241

Phone: 325-674-2077
Fax: 325-674-2507
Email: brad.crisp@acu.edu

Faculty
Brian Burton, Assistant Professor
Orneita Burton, Associate Professor
Robert R. Byrd, Associate Professor
C. Brad Crisp, Associate Professor
John Homer, Assistant Professor
Alfandika Nyandoro, Assistant Professor
Raymond Pettit, Instructor
Brent N. Reeves, Associate Professor
 

Majors:
Computer Science (BS)
Computer Science and Mathematics Secondary Teacher Certification (BS)
Digital Entertainment Technology (BS)
Information Technology (BS)               

Minors:
Computer Science                             
Digital Entertainment Technology               
Information Technology  

Introduction
Rapid advances in information technology and computing specifically digital technology, have lead to dramatic changes in society and in the global economy. Computer- and technology-related fields claim some of the highest projected job growth in the United States, with software engineers, database and network administrators, game designers and systems analysts among the top-rated careers.

The School of Information Technology and Computing (SITC) is the focal point at Abilene Christian University for education and career preparation in today’s fast-paced, high tech arena. We offer our students mentoring from highly-qualified Christian faculty, innovative curriculum and internship opportunities that create high job placement rates, and participation in research, real-world projects and student organizations beginning their freshman year.

The SITC offers four Bachelor of Science programs: 

  • Computer Science is a well-established major that prepares students for careers related to scientific computing, programming or software applications, or for continued study in graduate programs.  This major offers optional concentrations in Computing Theory, Game Development, and Software Engineering.
  • Computer Science-Math Secondary Education is a cooperative degree with the Departments of Mathematics and Teacher Education that prepares teachers to certify in computer science and math at the middle and high school levels.
  • The Digital Entertainment Technology is an interdisciplinary major that prepares students for careers in animation, computer-generated imagery, game development and related areas in the film and gaming industries.  This major offers optional concentrations in Digital Design, Film and Media Production, and Game Development as well as an 18 hour support area that students can use to customize their career direction.
  • Information Technology is a flexible major that prepares students to develop software applications and maintain technology infrastructures (e.g., networks, databases, security) in a variety of settings or disciplines.  This major offers optional concentrations in Application Development and Networking and Administration as well as an 18 hour support area that students can use to customize their career direction.

The SITC cooperates with other departments in the College of Business Administration to offer a Bachelor of Business Administration degree in Information Systems. This major offers a broad foundation for students interested in the strategic development and usage of information and technology in business.  This major may be combined with optional concentrations in business or a minor in information technology.  See additional information in the catalog section for the Department of Management Sciences

The SITC also offers minors in Computer Science, Digital Entertainment Technology, and Information Technology. 

Organization, Facilities and Resources
The School of Information Technology and Computing is an academic unit within ACU's College of Business Administration.  Students benefit from career development programs within the college while maintaining a primary focus on the computing and technology discipline.  For those interested, students also gain access to resources to turn technology ideas into business ventures.

The SITC utilizes up-to-date computer labs available for teaching and student use, including labs primarily devoted to digital entertainment technologies; networking and security; as well as project-based work.  Labs provide access to Windows-, Mac-, and Linux-based machines, with lab equipment being refreshed every three to four years.  All classrooms and lecture halls are "smart" facilities, outfitted with Internet connections, video projectors, and other resources that facilitate multi-media instruction.  Wireless hot spots are found throughout the academic facilities and students have access to virtual servers and some of the top applications software used in industry (e.g., SAP).

Student Organizations and Activities
The SITC sponsors student chapters of the Association for Computing Machinery (ACM), the Association for Information Systems (AIS),  and Upsilon Pi Epsilon (UPE), the honor society for computing professionals.  We also have a local Digital Entertainment Technology club. Each year, teams of SITC students participate in the International Collegiate Programming Contest, and ACU regularly serves as a host site for a variety of computer programming contests.  Our students regularly participate in and win awards in campus activities such as Filmfest, SpringBoard Business Plan Competition, and the Undergraduate Research Festival. 

Scholarships and Internships
Outstanding scholarship opportunities are available for students with strong academic credentials and who demonstrate promise for continued success in a technology field. Students with financial need are especially encouraged to apply. All scholarship inquiries should be directed to the School of Information Technology and Computing.

Student participation in internships is one of the most important aspects of the hiring decision of potential employers in the computer technology arena. Excellent internship opportunities are available for qualified students.

Study Abroad Expectations
All students are encouraged to participate in ACU’s Study Abroad program. Classes offered at Study Abroad sites vary depending on the site. Additional travel opportunities are available through the SITC or the College of Business Administration. Academic advisors can assist students in planning ahead for their Study Abroad experience and should be consulted during the freshman year.

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Bachelor of Science Degree (BS)   

Admission Requirements
Before being admitted to one of the programs offered by the School of Information Technology and Computing, a student must satisfy the requirements listed in the ACT/SAT Placement Information section of this catalog.

COMPUTER SCIENCE (BS)   

 

BS: COMPUTER SCIENCE DEGREE PLAN (CS)  
UNIVERSITY REQUIREMENTS  

Please see the University Requirements section of this catalog.

 
MAJOR REQUIREMENTS  

Computer Science

    CS 120 Programming I  

    CS 130 Programming II: Data Structures  

    CS 220 Computer Organization and Single-User Systems  

    CS 230 Object-Oriented Programming  

    CS 332 Design and Analysis of Algorithm

    CS 374 Software Engineering 

    IT 220 Introduction to Databases and DBMS

    IT 221 Fundamentals of Networking and Data Communications

    ITC 110 Intro to Information, Technology, and Computing

    ITC 460 Managing Technical Projects (capstone and writing-intensive course)

TOTAL         

1Hours (in parentheses) may also fulfill university requirements 
and are not included in total major hours

 

3

3

3

3

3

3

3

3

3

3


30

MAJOR SELECTION OR CONCENTRATION  

Advanced CS electives
Advanced CS, DET, IT, ITC, MATH; IS 405
CS, IS, IT, ITC MATH or specified set from support area:
Business/Entrepreneurship, Math, Biology, Chemistry, Engineering, Physics

Selections may be used toward one of the following concentrations:

         Computing Theory
           CS 341 Numerical Methods
           CS 352 Programming Languages
           CS 355 Compiler Construction
           CS 356 Operating Systems
           CS 365 Theory of Computation
           CS 495 Senior Seminar (may substitute for ITC 460 above)
 

Select 3 hours from: CS 320, 420, 467, 474, or ITC
        MATH 186 Calculus II
        MATH 187 Calculus Computer Laboratory

Select 6 hours from: MATH 286, 325, 334, 361, 432

Select 8 hours from: CHEM 131, 132, 133, 134; PHYS 110, 111, 112, 113


*Up to 6 hours may count toward general education requirements

 

        Game Development
        DET 210 Intro to Digital Entertainment
        DET 310 Digital Entertainment Technology II
        DET 350 Game Development
        DET 410 Digital Entertainment Technology III
        CS 330 Human-Computer Interface
        CS 474 Object-Oriented Design

Select 6 hours from: CS 315, 316, 381, 467

Select 6 hours from: CS, DET, IT, ITC, MATH, IS 405


 

       Software Engineering
        CS 315 Mobile Computing I
        CS 320 Database Programming and Design
        CS 474 Object-Oriented Design
        CS 355 Compiler Construction   
        IT 225 Web Development I

Select 6 hours from: CS 316, 330, 341, 352, 381; IT 325

Select 9-hour block from the following choices: 
*MGMT 305, 430, 432 (Entrepreneurship) or Business
*DET 210, 310, 350
*Any 3 from CS 300+; IS 405; IT 330, 410, 420; ITC

TOTAL 

1Hours (in parentheses) may also fulfill university requirements 
and are not included in total major hours

12
9
9

 


30
3
3
3
3
3
(3)1
 

3
3
1

6

8

 




30
3
3
3
3
3
3

6

6

 

 
30
3
3
3
3
3

6

9

 

 

30

 

 

SUPPLEMENT FOR MAJOR  

Mathematics

    MATH 185 Calculus I  

    MATH 227 Discrete Mathematics  

    MATH 377 Statistical Methods I  

TOTAL  

1Hours (in parentheses) may also fulfill university requirements 
and are not included in total major hours

 

(3)¹

3

3

6

ELECTIVES  
Open electives            6  
TOTAL MAJOR HOURS                   72  
OTHER GRADUATION REQUIREMENTS  

Minimum grade in CS 111, 120, 130, 220, 230;  IT 220, 221; MATH 227  

Minimum GPA in major and concentration courses  

Minimum GPA for graduation  

Minimum advanced hours  

Minimum total hours  

Courses numbered 0** do not count in
minimum hours required for degree.

C

2.00

2.00

33

128

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DIGITAL ENTERTAINMENT TECHNOLOGY (BS)    

 

Students pursuing the digital entertainment technology degree are required to select and complete an 18-hour approved area of support as part of their academic program. This requirement can be satisfied by selecting an approved 6-course (18-hour) area of emphasis that complements digital entertainment technology.

 

BS: DIGITAL ENTERTAINMENT TECHNOLOGY (DET)  
UNIVERSITY REQUIREMENTS  
Please see the University Requirements section of this catalog.  
MAJOR REQUIREMENTS  

    ART 105 Two-Dimensional Design

   Programming Sequence: CS 115 Introduction to Programming using Scripting   
      and CS 116 Applied Programming with Scripting or CS 120 
      Programming I and CS 130 Programming II

    CS 330 Human Computer Interface

    DET 210 Introduction to Digital Entertainment

    DET 310 Digital Entertainment Technologies II

    DET 410 Digital Entertainment Technology III

    ENGL 331 Narrative for Film and New Media

    ITC 110 Intro to Information, Technology and Computing

    ITC 460 Managing Technical Projects (capstone and writing-intensive course)

    JMC 488 Communication Law

TOTAL

Select 15 hours of directed electives* (with at least 9 advanced hours) from CS, DET, IS, IT, ITC or any course listed in the concentrations (pre-requisites may apply).

Selections may be used toward one of the following concentrations:

Film & Media Production Concentration

   JMC 201 Introduction to Visual Media
   Select 12 hours (at least 9 advanced hours)
           DET 350 Game Development
           ENGL 472 Film and Belief
          JMC 310 Interactive Media
          JMC 360 Television Field Production
          THEA 227 Introduction to Technical Theatre
          Directed Elective*

Digital Design Concentration

    ART 351 Typography I    
    ART 352 Typography II    
    ART 454 Information Graphics    
    ART 457 Interactive Design    
    DET 350 Game Development**

Game Development Concentration

 Select 15 hours (at least 9 advanced hours):    
         CS 315 Mobile Computing I    
         CS 316 Mobile Computing II    
         DET 350 Game Development**
         IT 220 Introduction to Databases and Database Management Systems    
         IT 325 Web Development II
         Directed Elective*

*Students may select from CS, DET, IS, IT, ITC or any course listed in the concentrations.

**DET 350 is repeatable for up to 6 hours.

3



6

3

3

3

3

3

3

3

3

33

 

 


15

 

 

 

 

 

15

 

 

 

15
 





 

SUPPORT AREA  
An approved 6-course area of emphasis or minor (excluding courses used to satisfy other degree requirements)     18
ELECTIVES  
Minimum       6
TOTAL MAJOR HOURS    72
OTHER GRADUATION REQUIREMENTS  

Minimum grade in DET 210, 310, 410  

Minimum GPA in major requirements  

Minimum GPA for graduation  

Minimum advanced hours  

Minimum total hours  

Courses numbered 0** do not count in
minimum hours required for degree.

C

2.00

2.00

33

128

 

 

SECONDARY TEACHER CERTIFICATION - COMPUTER SCIENCE AND MATHEMATICS (BS)   

BS: HIGH SCHOOL TEACHER CERTIFICATION - COMPUTER SCIENCE AND MATHEMATICS (CMST) (BS)  
UNIVERSITY REQUIREMENTS  
Please see the University Requirements section of this catalog.  
MAJOR REQUIREMENTS  

Computer Science

    CS 120 Programming I

    CS 130 Programming II

    CS 220  Computer Organization

    CS 230 Object-Oriented Programming

    CS 332 Design and Analysis of Algorithms

    ITC 460 Managing Technical Projects (capstone and writing-intensive)

 2 course selections from the following options: 

    CS 320 Database Programming and Design
    CS 352 Programming Languages
    CS 355 Compiler Construction
    CS 356 Operating Systems
    CS 374 Software Engineering

TOTAL

  Mathematics

    MATH 185 Calculus I

    MATH 186 Calculus II

    MATH 187 Calculus Computer Laboratory

    MATH 227 Discrete Mathematics

    MATH 286 Calculus III

    MATH 309 Algebraic Concepts for Teachers

    MATH 311 Geometric Concepts for Teachers

    MATH 325 Linear Algebra

    MATH 377 Statistical Methods I

 TOTAL 

   Professional Education Requirements

    EDUC 211 Educ. Found. and Multicultural Perspectives

    EDUC 221 Educational Psychology

    EDUC 412 Secondary Curriculum and Media (capstone course)

    EDUC 432 Secondary Management and Methods (capstone course)

    EDUC 476 Effective Strategies for English Language Learners

    EDUC 490 Student Teaching (capstone course)

    READ 322 Reading in Secondary Content Areas

    SPED 371 Teach. Students w/ Special Needs (writing-intensive)

  TOTAL

 

3

3

3

3

3

3

6

 

 

 

24

 

(3)¹

3

1

3

3

3

3

3

 3

22

 

3

(3)¹

3

3

(3)1

6

3

3

21

ELECTIVES  
Minimum  

6

Other Required Courses  

    PHYS 379 Philosophy, Religion and Science

(3)¹

 
CRITERIA FOR ADMISSION TO TEACHER EDUCATION

In accordance with Texas state law, students must meet the admission criteria described in the Teacher Education section.

OTHER GRADUATION REQUIREMENTS

Minimum GPA in major                                                                                                              2.75
Minimum GPA for graduation                                                                                                    2.75
Minimum advanced hours                                                                                                            33
Minimum total hours                                                                                                                    129

Courses numbered 0** do not count in minimum hours required for degree.

 

INFORMATION TECHNOLOGY (BS)      

Students pursuing the information technology degree are required to select and complete an 18-hour approved area of support as part of their academic program. This requirement can be satisfied by selecting an approved 6-course (18-hour) area of emphasis that complements information technology. 

Some approved technical/vocational courses may be transferred from a technical school, junior college, or other two-year degree granting institution. A maximum of twelve semester hours (or four courses) may be transferred for lower-level credit. Up to twelve hours of lower-level credit may also be assigned on the basis of documented work experience, military training, and/or competency testing. The combination of transferred hours or assigned credit may not exceed twelve semester hours

 

BS: INFORMATION TECHNOLOGY DEGREE PLAN (IT)  
UNIVERSITY REQUIREMENTS  
Please see the University Requirements section of this catalog.  
MAJOR REQUIREMENTS  

Computer Science

    CS 115 Introduction to Programming  and CS 116 Scripting II or        
        
CS 120 Programming I and CS 130 Programming II

Information Systems

    IS 405 System Analysis and Design  

Information Technology

    IT 220 Introduction to Databases and Database Management Systems  

    IT 221 Fundamentals of Networking and Data Communication  

    IT 225 Web Development I  

    IT 310 Introduction to Computer and Information Security  

    IT 410 Systems Integration and Administration 

Information, Technology, and Computing

    ITC 110 Intro to Information, Technology, and Computing

    ITC 460 Managing Technical Projects (capstone and writing-intensive)

TOTAL  

 


6

 

3

 

3

3

 3

3

3


3

 3

 30

MAJOR SELECTION OR CONCENTRATION  

Advanced CS or IT electives
  
CS, IT, DET, IS, ITC

TOTAL  

Selections may be used toward one of the following concentrations:

Application Development   
  IT 325 Web Development II

Select 4 courses
  CS 230 Object-Oriented Programming
  CS 315 Mobile Computing I
  CS 316 Mobile Computing II
  CS 320 Database Programming and Design
  CS 330 The Human-Computer Interface
  CS 374 Software Engineering
  CS 474 Object-Oriented Design
  IT 490 Topics in Information Technology
  ITC 495 Internship

Networking and Administration
  
IT 320 Database Administration
  IT 330 Networking II

Select 3 courses
  CS 420 Networks and Distributed Computing
  IS 410 Enterprise Resource Planning
  IT 415 Networks and Security Administration
  IT 420 Wireless Networks and Protocols
  IT 430 Modern Telecommunications
  IT 490 Topics in Information Technology
  ITC 495 Internship

9
6

15

 

15
3

12

 

 

 

 

 

15
3
3


9


 

SUPPLEMENT FOR MAJOR  

  ECON 261 Principles of Microeconomics  

  IS 322 Business Statistics or MATH 377 Statistical Methods I

  MATH 131 Calculus for Applications or MATH 185 Calculus I

TOTAL  

1Hours (in parentheses) may also fulfill university requirements 
and are not included in total major hours

(3)¹

3

 (3)¹

3

SUPPORT AREA  
An approved 6-course area of emphasis or minor (excluding courses used to satisfy other degree requirements)              18
ELECTIVES  
Minimum               6
TOTAL MAJOR HOURS            72
OTHER GRADUATION REQUIREMENTS  

Minimum grade in CS 115, 116;  IT 120, 220, 221, 225, 310  

Minimum GPA in major requirements  

Minimum GPA for graduation  

Minimum advanced hours  

Minimum total hours  

Courses numbered 0** do not count in
minimum hours required for degree.

C

2.00

2.00

33

128

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Minors in Information Technology and Computing

A minor in computer science, digital entertainment technology, or information technology may be added to other degrees.

 

MINOR: COMPUTER SCIENCE (CS)     

CS 120 Programming I  

CS 130 Programming II and Data Structures  

CS 220 Computer Organization and Single-User Systems  

CS 230 Object-Oriented Programming

Choose two of:  

   CS 332 Design and Analysis of Algorithms

    CS 352 Programming Languages

    CS 356 Operating Systems

    CS 365 Theory of Computation

    CS 374 Software Engineering

TOTAL  

3

3

3

3

6

 

 

 

 

 

18

 

 

MINOR: DIGITAL ENTERTAINMENT TECHNOLOGY (DET)     

CS 115 Introduction to Programming  

DET 210 Introduction to Digital Entertainment  

DET 310 Digital Entertainment Technology II  

DET 410 Digital Entertainment Technology III  

ART 105 Two-Dimensional Design or

ART 106 Three-Dimensional Design 

ENGL 331 Narrative for Film and New Media or ENGL 472 Film and Belief

DET 350 Game Development or MGMT 459 Project Management

TOTAL

3

3

3

3

 

3

3

3

21

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MINOR: INFORMATION TECHNOLOGY (IT)     

3 hours of programming: CS 115 or higher (CS 116-130)
 

IT 220 Introduction to Databases and Database Management Systems  


Directed selection (with at least 6 advanced hours) from: 

    CS 116-130, 315, 316, 330; IT 100-499, IS 405, 415, 430

Selections may be used toward one of the following concentrations: 


Application Development
3 additional hours of programming (CS 116-130)
6 hour sequence: IT 225 and IT 325 or CS 315 and CS 316
3 hour from CS 330, IT, 221, IS 405, IS 415
 

IT Administration
IT 221 Fundamentals of Networking and Data Communications
IT 310 Introduction to Computer and Information Security
6 hour menu: IT 320, 330, 400-430, IS 430


TOTAL 

3

3


 12 

 

 

 

 

 

 



 

 

 

18

    

Course Descriptions

Please see the Course Descriptions section of this catalog. Courses offered by the School of Information Technology and Computing include those with the following designations: CS, DET, IT and ITC. Courses in information systems offered through the College of Business Administration have the following designation: IS.

 

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