2011-12 Course Descriptions

DET- Digital Entertainment Technology   
School of Information Technology and Computing (SITC)   

 

DET 210 Introduction to Digital Entertainment (3-0-3), fall. Introduces the concepts of film, animation and game design/development. Students will learn to develop and design for movies, animations, and games. Concepts covered include storyboarding, conflict development, the art of storytelling, and design elements.   

DET 310 Digital Entertainment Technology II (3-0-3), spring. Develops the concepts of animation, film, and game design. Concepts covered include sound and music, e-portfolio design, basic software scripting, ludology, and design element consideration for digital entertainment. Prerequisite: DET 210   

DET 350 (3-0-3), spring.  Digital game and level design.  Students will learn to develop and design 2D, 3D, and mobile games and levels for games using a game engine or game development tool set.  Prerequisite: DET 210.

DET 410 Digital Entertainment Technology III (3-0-3), summer. Capstone to the concepts of animation, movies and game design. Students will develop and design for movies, animations, and games. Concepts covered include: portfolio development, project management in DET environments, advanced DET scripting. Prerequisite: DET 310  

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